Friday, 27 March 2020

3D Animation 25/3


My 2D animatic is very rough, but at this stage it gives me enough of an idea to build my 3D animatic and I think that is more important. The sounds are not finalised, just place holders until I can get access to premiere and get tweaking. I just managed to figure out how to d/l the warner bros sound clips so will spend some time going through them to see if I can find the sounds I want. I have Music Maker from an old humble bundle that I bought, and I am going to play around in that to see if I can create some background music for my animation. Ive noticed that Im spending more time with the modelling for my 3D animatic, than actually setting up scenes but Im unsure if this is a bad thing at this stage since it is something I will have to do eventually anyway. I spent a lot of time trying to get good lighting for the picture in the render view until I realised that Im trying to jump ahead and should be modelling instead. Whoops!





Monday, 23 March 2020

3D Animation 23/3

Discord is now set up for this class in preparation for lockdown if it occurs. Now its just a matter of convincing the other classes to join in so everything is in one place.

3D Animatic is due friday next week, I have a lot to do to get on track for hand-in. Music, foley noises and sound effects for the final animatic. Bring a couple of scenes to class on wednesday for rachel to look at.

Screen Arts 23/3

Richard Williams

Canadian artist and animator that was born in 1933. At 14yrs old he met Walt Disney before studying art and living as an artist until he went back to animation in the 1950's. He spent time in London working on tv ads and passion projects like The Little Island.

In the 1960's Williams was hiring retiring animators from the 30's and 40's, people like Ken Harris(Bugs Bunny), Milt Kahl(Shere Khan), Art Babbit(Goofy) and Grim Natwick(Snow White and Betty Boop).

Creator of the Animator's Survival Kit(2008), Who Framed Roger Rabbit?(1988) and The Pink Panther Strikes Again(1975).

The Thief and the Cobbler was a passion project of his that he had spent 25yrs working on until 1990 when he made a deal with Warner Bros to finance the rest of his film. Due to his extremely high standards, he did not finish the film in the agreed amount of time as he was repeatedly remaking scenes. Warner Bros pulled out when he missed his deadline and he lost control of the film. It was released in the USA under the name Arabian Night without Williams and changed majorly via dubbing, removed characters and cheaper songs. The film had a $24 million budget and it did not recover that in sales.

- What are your thoughts on Richard Williams level of perfectionism? detrimental. its good to have high standards but his were interfering with his productivity.

- Do you feel it was fair to have his film taken from away him… why? Not really no, he had sunk so many years into the project however I believe that was his fault in promising a deadline that he couldn't fulfill.

- In your opinion, what could have been done differently during production to ensure the film was completed on time? Delegation and loosen the reins a bit.


Hayao Miyazaki 

Miyazaki was born in Tokyo in 1941 and studied economics before becoming an entry lvl animator in 1963. This is where he met his lifelong collaborater Isao Takahata. In 1971 they left the company they worked for and developed his style. He wrote a manga strip for the Animage magazine called Nausicaa of the Valley of the Wind. This mangas success inspired a film in 1984 and in 1985 the two men created Studio Ghibli, going on the enjoy great success in the japanese market. Some of their films are as follows: Castle in the sky, My Nighbour Totoro, Some of the movie music https://nofilmschool.com/2017/11/very-complicated-explanation-why-miyazakis-films-sound-pretty

- What makes a Studio Ghibli film distinctive? The bright colours, the painterly style backgrounds and the childlike storylines.

Research 23/3 (One on Ones)

Started with some digital colour palette tests for bright, pale and dark in Corel and Photoshop. Corel definitely has the textures of real painting whereas photoshop only had one of the 3 brushes and I had to experiment/use the closest i could find for the acrylic and watercolour. Still waiting for the actual oil paint to dry before I can take some test photos, I regret putting it off due to proposal work now but will just have to catch up.




After starting work on my animation, I have come to realise that it probably isnt possible to paint the background the way I want. I could be wrong but I wont know until later on down the track which is too late for this project so, I have decided to stick to creating a painterly style for my comic backgrounds. I will still do a landscape type image for this project, mainly because I feel that there is more freedom in creating an image that isnt already locked into a particular mood, like my comic panels and I think this will result in a better final product for this class while still giving me a chance to experiment with/learn the technique of matte painting.

Friday, 20 March 2020

Research 20/3

Research Types

  • Heuristic Research - A personal involvement in the subject, issue or question using pre-existing knowledge or personal experiences to drive the direction of discovery.
This one sounds the most like my research method i.e using my cats zoomies for my animation inspiration last year, or my bf's tattoos and motorbike inspiring my film in the NZCDMD course I did 2 years ago.

  • Performative Research - Performativity, in research terms is where the creator performs an action that has a transformative effect on the audience. Performative research isn't grounded in truth rather as an alternative. It doesn't describe something, rather it does something in the world.
  • Reflective Research - Creating a work, stepping back and reflecting on it using new mediums in new works such as a journal. A development portfolio for example. Quite often labelled, dated and sequenced and contained for later reference. i.e our blogs for each paper.
  • Documentative Research - Works with a project and documents the process to allow a better understanding of the practice. This leaves documentation for others to learn, critique and improve on the original research. i.e interpreting text and data, critiques. Methods used are blogs/journals, timelines etc. i.e also our blogs for each paper. 
I feel reflective and documentative is very similar, although to me reflective has a common theme the whole way through, you are using the preceding version of the work to inspire the new work whereas documentative is just recording everything, all experiments and information whether they are directly inspired or not.

  • Immersive Research - Has no goal, rather it is creating and exploring new thoughts.You place pen on paper, immerse yourself in the character and let that characters world inspire what you create. You essentially transform yourself into a new person when creating your work and let their story/personality influence the entire process.
A little of what I do fits this category as well, my angel character last year was how I saw myself if I was living in the Guild Hunter world from the book series I was reading at the time.


Need to sort out some things for my 1 on 1 on monday. My project must have progressed since what I submitted for my proposal.

Audio 20/3

The iLok needs to stay in the same USB slot(2nd slot down in my barnyard pc). Since they still arent working properly, we worked on ADR recording with the zoom and shotgun mics. Got most of the initial Foley sound recorded for our video replacement project, now for the fun task of naming all the clips.

Thursday, 19 March 2020

Drawing 19/3

Working on the proposal for tomorrow. Finalised the story last night, just need to finish the thumbnails off and then im good to hand in.

Cupcake Carnage

Muffin is a freshly baked cupcake who wakes up on bakery shelf all wide eyed and innocent, looking around his surroundings in awe. He notices that he is the only one left but as he grows sad, a human approaches his shelf. As she picks him up, another woman goes to grab him shouting “I saw it first” at the woman 1. They squabble, the 2nd woman trying to snatch Muffin for her basket only to be foiled each attempt by the 1st woman. Baked goods go flying off surrounding shelves until the 2nd woman falls to the floor and the 1st woman quickly walks off with him before she can regain her feet. He stares in wonder out the car window on the ride home. During the trip he nearly getting slammed into the dashboard when the woman must brake suddenly, but she catches him last minute and he is put back safely on the shopping bag. The woman carries her groceries inside the house and places Muffin on her counter-top, while she puts away her groceries. When she is busy in the freezer with her back turned, her cat jumps up and proceeds to lick all his icing off, leaving him covered in drool. She finally turns around and sees the cat, scaring it off with a defeated look. The last thing Muffin sees is the bin lid coming down, as she throws him out.

Comic inspirations

Wednesday, 18 March 2020

3D Animation 18/3

Beginnings of my main animation location modelling. Library interior and librarians desk. Im undecided on whether I go for the rounded or square edge look. Looking forward to when we get to texture paint it a little better. The arena is going to be a little more complicated sadly.



Hit T for subdivisions box.

Modelling a hand for practice, rough view and smooth view. A lot of repetitive tools and commands but thats good because it will help me remember them eventually. Im happy with how it is turning out considering my very low modelling experience, it will be good once I can get faster and not get stuck lagging behind Rachel's lesson.

Monday, 16 March 2020

Research 16/3

As a group
1) Read your article
2) Analyse what your approach is
3) Write half a page explaining your approach
4) Find 2 examples of artists/filmmakers/animators/game designers who use your approach in their practice
5) Tell the rest of the class on Friday



  • Subsumed - include or absorb (something) into something else
  • Valence - the affective quality referring to the intrinsic attractiveness or averseness of an object situation or event.
  • Fixity - the state of being unchanging or permanent
  • Tripartite - shared by or involving three parties, consisting of three parts
  • Discursive - digressing from subject to subject
  • Hermeneutic - a method of theory of interpretation, particularly biblical and literary texts
  • Semiotic - relating to signs and symbols and the meanings they generate
  • Illocutionary - "The illocutionary force of any utterance is the function it performs or the effect it achieves"(Loxeley 2007: 168)
  • Perlocutionary - "The perlocutionary aspect of an utterance is any effect that the performative speech act achieves on its hearers or readers that is a consequence of what is said"(Loxley 2007: 169)

Screen Arts 16/3

Christopher Nolan

He has 11 feature films including Batman Begins, Interstellar, Inception, Memento and Dunkirk. He also got Oscar nominations for Best Original Screenplay(Memento, written by his brother Jonathan Nolan) and Best Picture and Director(Dunkirk). His distinctive film style includes Non-linear storytelling, ambiguous heroes/anti-heroes, character perspective, strong light/darkness to show character development and easter eggs/hidden connections. Nolan likes to position the camera at the main characters eyeline and uses the character movement to reveal a location. He also has a preference for IMAX format. "Breaking rules isn't interesting" In his own words.


Alfred Hitchcock

Hitchcocks career has lasted 54yrs filled with crowd pleasing, complex films that satisfy academics. His film style includes emotionally dysfunctional worlds, voyeurism, sexual guilt, innocent men accused, icy blondes, overpowering mothers and psycho killers. He used intentionally dodgy backdrop projections and usually ended with a chase scene over a famous landmark. He has won The Irving Thalberg Award from the Oscars in 1968. "I am a typed director. If I made Cinderella, the audience would immediately be looking for a body in the coach".
Some Hitchcock essentials: Shadow of a Doubt(1943) Strangers on a Train(1951) Vertigo(1958) Psycho(1960) and The Birds(1963).

After watching the analysed shower scene in Alfred Hitchcock’s Psycho (1960), address the following questions…

What was the director’s intention of the shower scene? to show Marions decision of returning the money and regaining her innocence, only to have her plan derailed by untimely murder. Norman peeping at her though a hole adds to the growing evidence that there is something wrong with him and helps cast doubt on his innocence in everything.

What is the importance of the scene to the story? Marions death provides a way for the audience to switch allegiance from her, to Norman as the main character with him gaining our sympathies at least initially.

What techniques were used to convey intended meaning? The constant running water goes from cleansing Marions sins, to erasing her memory down the drain. The final camera shot in this scene spirals away from her eye, mimicking the water, as a way to show her life being washed down the drain.

3D Animation 16/3

Always check animations settings before starting a new animation






All major action needs to be inside the Safe Action(button 6) border due to differing manufacturer displays. Button 1 and 2 are the view gates, blacking out the non-rendered areas.




Make sure the frame number for the next keyframe is selected before moving the object otherwise it resets when u change the selected frame.

Audio 13/3


Edit clips in a new sequence by dragging the files down to the New Item icon. Make sure snapping is off when rearranging audio. To nudge, hold alt while audio clip is selected to move the track left or right 1 frame using arrow keys. Once synced, select both clips right click and merge clips.

Ctrl + mousewheel to scroll up and down in the timeline. Ctrl+Shift+D for a basic crossfade when selected between two audio clips. Parametric equalizer for the sound adjustments preferably.

Export from Premiere as .OMF to swap it to ProTools.




Wednesday, 11 March 2020

3D Animation 11/3


Hit D to select the pivot and move it to the centre of gravity for the object. Always model in 1 view and check in 3 view.


UV shell, the checkers need to be as uniform as possible to enable texture painting. Manipulate the UV editor to clean up the object checkers.

Always start with a cube!!!


Roughing out the torso and creating the arms.

Hard edge view
Soft edge view

Screen Arts 9/3

Dogme 95

This style of film making was created in 1995 by Danish director Lars Von Trier and Thomas Vinterburg. It took them 25mins to create the manifesto that described a new film making purity. The inspiration behind this was they felt that technology was hampering genuine creation and the dogme style is a way to fight Hollywood globalisation. Kristian Levrig and Soren Kragh-Jacobsen soon signed on and the 4 of them became the Dogme 95 Collective. With technology allowing everyone to create cinema, they believed that discipline was necessary and laid down the indisputable Vow of Chastity rules.


  • Shooting must be done on location. Props and sets must not be brought in. If a prop is necessary for the story, a location must be chosen where this prop is to be found
  • The sound must never be produced apart from the images or vice versa. Music must not be used unless it occurs where the scene is being shot
  • The camera must be handheld. Any movement or immobility attainable in the hand is permitted. The film must not take place where the camera is standing ; shooting must take place where the film takes place
  • The film must be in colour. Special lighting is not acceptable. If there is too little light for exposure the scene must be cut or a single lamp be attached to the camera
  • Optical work and filters are forbidden
  • The film must not contain superficial action – murders, weapons, etc. must not occur
  • Temporal and geographical alienation are forbidden. That is to say the film takes place here and now
  • Genre movies are not acceptable
  • The film format must be Academy 35mm
  • The director must not be credited

Some notable Dogme 95 films are

The Name of This Film is Dogme 95


  • Provide a summary of the Dogme 95 Movement - a bunch of directors fed up with the current film techniques decided to create a "pure" method of film-making with specific rules to follow.
  • Who were the directors involved in the movement? Lars Von trier( self identified as a nazi and was black listed due to sexual assault and sexual harrassment), Thomas Vinterburg, Kristian Levrig and Soren Kragh-Jacobsen
  • When did the movement end? technically the original four directors all only made one movie each and that was it. None of them have any plans to create another dogme film. However, there has been several new directors all attempting to make this kind of movie with varying success.
  • Do you feel that an imposed set of rules on film making would help in making a more “pure” film that improves the focus on story and character? I think it helps create a specific style of film, but doesnt necessarily improve the story or characters at all.
  • Research Lars von Trier’s “Dancer in the Dark” (2000).  Did von Trier follow his own Dogme 95 rules?  Where did he break them?  Von Trier breaks a few rules for Dancer in the Dark, he used violence, non-diegetic music and it was a period piece, however he differentiated these scenes using a static camera and brighter colours.




Monday, 9 March 2020

Research 9/3





Hello everyone, my name is Becca and today I am presenting my proposal concept for this semesters research project. As part of my feedback from last year, it was recommended that I focus on colour theory and so I have chosen to explore this topic while creating the backgrounds for my 3D Animation and Comic stories. Due to the many different views that I will need, I feel this will provide a good range of opportunity to experiment with what moods I can evoke merely by changing the colour palette of each piece.
My focus question is “How can I manipulate the mood perception of a background image using colour theory and a set of three diptych displays for comparison.” There has been some scientific research into how colour is associated with mood, and while there is strong argument for personal, cultural and situational preference as the major influences, there has also been several observed psychological reactions to lend credence to the legitimacy of this relationship. The current scientific standing is that it is still too early to make a conclusive decision and more research into colour psychology is needed.
For my inspirations, I have chosen 4 artists/studios whose artwork fits the art styles that I have in mind for my work. First up is a mood board that I compiled from images taken from Howl’s Moving Castle by Studio Ghibli and various Disney animations. What I like about these images is that you can easily pick up the vibe that the artist is trying to portray with their palette choices. The blue greys of foreboding, bright greens of happiness, muted teals of sadness, dangerous red and spooky blacks and greys. The two images on the right are from Hanna Barbera artist John K. His style relies heavily on hand painting the backgrounds, before importing them into the digital space to have the animated characters added. He has a blog full of stories and tips for producing this style and I like the idea of playing around with actual paint and canvas to try and recreate his techniques.
                The first artist on this slide is Makoto Shinkai. He is an animator, manga artist and film maker. He is the director of Your Name, which is frequently credited as one of the highest grossing Japanese Anime films of all time. What attracted me to these images is the bright, bold colour palette that he used when creating them. As a continuation from the first slide, I have more images from Studio Ghibli’s “Howl’s Moving Castle”. This studio is known for its artistic style in backgrounds and the landscapes are what draws me to this movie. The clean lines on the character artwork, and the painterly approach to the background help the characters pop out more as a contrast.
                The main method that I want to attempt for creating the background image is Matte Painting. The two images on the left-hand side follow the steps that two artists (Deepak Nagi and Martin Jario) have taken when creating their final pieces. Matte Painting is a throwback to the old film set artists hand painting backgrounds onto glass or cels, before double exposing the film to create a final composite. This technique was how they compensated for the fact that travelling on location wasn’t a readily available option at the time. The modern-day version involves digitally painting new layers onto real life images, to create unrealistic worlds and fairy-tale lands, as you can see in the step by step images here. This method of creating the initial backgrounds appeals to the photographer in me as it is a way to transform photos that I already love into new artworks, while giving me real world palettes. The intention with this is to produce higher quality background images than what I produced last year.
                The images on the right both show what I would like to experiment with once I have my backgrounds created. The same image has been recoloured over and over, using different palettes to create a completely different feel for each scene and potentially changing the entire story. I have decided to follow a simplified rainbow colour scheme for my own project to help keep it consistent once I have picked the tones and vibrancy. I will attempt to create just yet, however once I have my stories finalised, I will have a better idea of what will potentially fit.
                For my experimentation so far, I have used a photograph that I took and played around with the colour settings. While I have not used a specific hue in these tests, I feel that the differences between the images still represent a noticeable change to the mood they portray. The first image is the original photo. It was a slightly overcast day, but the red tones of the wood give the overall image a warm cast. The second image has had the blues and cyans increased to create a cool tone which to me, makes the picture look more sombre or sad. The final image I had a little fun with and really bumped up the vibrancy overall before playing with the individual colour sliders to create this funky looking result. I love the almost neon colours that are popping out, and the blue orange contrast in the background. While this last result was fun to create, I feel that it is too overdone to recreate in my actual final pieces and does not match what I want to achieve with this project.
                Ultimately, I hope to present a complimentary set of six A4 prints from my work, displayed in connected pairs, showing a finished, polished background split down the middle. The end result will be three diptychs with 2 contrasting mood and colour schemes on each panel. To achieve this, I will be purchasing 6 A4 frames and hinging them together in the middle to create the custom display for the exhibition. Thank you for your time, does anyone have any questions?

3D Animation 9/3

To be able to see both the reference pic and the object, enable xray mode.




















Todays progress in class so far. I need to re-familiarise myself with the shortcuts as I am finding it a little hard to keep up with Rachel currently.

Friday, 6 March 2020

Research 6/3

Study class today, time to work on the proposal due on monday. So far so good, just need to tweak my speech to include the new slides and to hit the 1000 word count and Im sorted. I need to add speech notes to the powerpoint. Formal clothing is going to be an issue though as I dont really have any and cant afford to buy any. Fingers crossed I can come up with something appropriate.

I have decided to go with the diptych display and mock some up by screwing pairs of frames together. Im not sure whether I want white or black frames yet, but I suppose it depends on what form of colour I end up choosing for the final pieces.

Audio 6/3

Boot camp meant we had no tutor today. I spent the class working on assignments and handing in the pitch bible for animation. Soundscape will be my next focus.

Thursday, 5 March 2020

Drawing 5/3


Today was drawing human expressions then translating that onto our animation characters. Its a bit tricky for me as I have a non-human face to try and manipulate. Chris has sent a couple good examples to have a look at also to try and help get it right.

BSA702 14/7

 arrays and lists Quick and Easy Galaxy painting  great tutorial I found when I was looking for a background for my pitch tomorrow. I want t...