Had emitter issue where it would sim the first frame then stop. After a quick google, turns out you need to have the animation playback setting on Play Every Frame for it to work. Thankfully this was a quick solve but definitely gave me a mini heart attack since I have been using this scene for a couple weeks now with no issues until tonight. I had changed it to test the door opening animation speed and didnt realise it affected the sim. On the plus side, the door animation looks nice(after spending and hour and a half posting each iteration on discord for Max to critique). All very subtle differences, mostly in terms of speed and then tweaking the ease-in and ease-out for the final animation.
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BSA702 14/7
arrays and lists Quick and Easy Galaxy painting great tutorial I found when I was looking for a background for my pitch tomorrow. I want t...
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Theme brainstorming. Environmental - Animal Welfare, natural disasters, global warming, human impact on nature. Animal welfare - tigers...
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Barrel version 2. Melissa wanted a more exaggerated round shape so I tried a simplified barrel using the technique of drawing a curve and t...
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Working on the proposal for tomorrow. Finalised the story last night, just need to finish the thumbnails off and then im good to hand in. ...
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