Monday, 19 April 2021

BSA703 19/4

 Position Research (A little late in the process but oh well)

3D Artist Job Description Template (betterteam.com)

We are looking for a creative individual to join our team as a 3D Artist. The responsibilities of the 3D Artist include creating still and moving images using computers, creating 3D models of products, and managing multiple projects while adhering to deadlines.
To be a successful 3D Artist, you should be detail-oriented, flexible, and a good team player. Ultimately, a top-notch 3D Artist is creative and artistic with a strong working knowledge of color, texture, and light as well as industry-standard software.

3D Artist Responsibilities:
Using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.
Collaborating with Animators and other artists and attending meetings to discuss ongoing projects.
Understanding the project requirements and conceptualizing creative ideas.
Creating storyboards to visualize scenes and create a realistic environment for movies, games, and other visual effects.
Receiving feedback from Directors, Animators, Designers, and clients, and editing your creations based on the comments received.
Reviewing 3D arts and recommending improvements.
Creating 3D sculpts and assets to meet artistic standards.
Troubleshooting any problems that arise during work on a project.
Meeting with clients, Designers, and Directors to discuss and review projects and deadlines.

3D Artist Requirements:
Certificate, Associate's degree, or Bachelor's degree in Graphic Design or a related field.
3D Artists in Medical illustration must have a working knowledge of Biology.
A strong portfolio of previous work and completed projects.
Strong working knowledge of industry-standard software, including 3ds Max, V-Ray, SketchUp, and Maya.
Excellent creativity and artistic skills.
An eye for composition, realism, texture, color, and lighting.
Good communication and teamwork skills.
Excellent time management skills.
Willingness to remain up-to-date on the latest creative software and hardware.

From 90seconds.com (How to Become A 3D Modelling Artist)

Earning the Role
The portfolio will matter.
Nobody is going to hire someone without first seeing their prior work. Like many parts of the arts industry, the portfolio is going to be key. Be prepared to show off some high-quality work when people ask to see the portfolio. Always add to it to show skill advancement.

How is the experience?
Because there are many different ways to enter the 3D modeling space, many people start off in other industries such as architecture and engineering. It is perfectly acceptable to start here and move to film; however, be prepared to discuss how the skills learned in those other industries will translate to movies.

Degrees are key.
Education is important for the 3D space because the technology is always changing and improving. Possessing a degree in the 3D modeling space will help earn this coveted position.

Play to Your Strengths
Build on experience.
Because there are so many ways in, people should remember to put their experience to work. Thinking outside the box is okay, but when it comes time to put the final project together, take advantage of what prior experience has taught you. This could be from the healthcare industry, the architecture world, or the film world. The final project should reflect the pinnacle of this experience.

Think about technology.
3D modeling relies heavily on the capabilities of the technology being employed. Some people are better with computers than others. If technology is a challenge, delegate this task to someone else.

Don't be afraid to use the hands.
Sometimes, putting together a 3D modeling shot might require some concrete geometry first. Breaking out the pen and paper or using clay to model a challenging shot is perfectly acceptable. Get the shot right the first time.

Diversify
The 3D modeling industry is growing quickly and while many people want to enter the world of film, it is okay to start somewhere else. Using 3D modeling for architecture, healthcare, and engineering can help to build someone’s resume to eventually enter the film world. Within the film industry, people might be interested in taking a job as a storyboarder to help see how scenes fit together and how 3D modeling brings those scenes to life. Even a job with the lighting department can help give a unique view that helps people visualize scenes in 3D. The graphics department will always be a great gateway to the world of video editing and 3D modeling as well.

NZ Job Prospects (Updated 13/01/2021 so does not account for this years minimum wage rise to $20 per hour)- https://www.careers.govt.nz/jobs-database/arts-and-media/creative-design/animator-digital-artist/job-opportunities



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