Asset pipeline
Maya -> ZBrush -> Substance Painter -> Unity
Zbrush - save tool to save progress, not document. after importing hold left mouse and shift then drag to create the object. use right mouse button to move, hold alt and move with right mouse then release alt to zoom in and out.
Hit subtool, then append and add a random tool. make sure its selected then import the next item you want. do this for each part of the model.
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