Note to self - colour palettes, finalised character turnaround for Simba and Ghostie.
Exporting frames from storyboard to bitmaps - make sure to set a snapshot in frames that have keyframe animation otherwise only the first image will be exported(not the layer animation). Use the photoshop template to setup the best storyboard panels for the pitch bible.
Allow camera scaling needs to be ticked to allow for the bigger background exports. Removing the Limit export size in preferences is necessary as well. This is so you can get the correct camera size when you export the panels, so you can make pretty backgrounds in photoshop. Use the play-head to select a single shot to export and edit in photoshop for ease, instead of exporting all of them at once.
Ruby mentioned the text layer overlays which i had no idea about. Double clicking on the text layer brings up the options so i can tweak it without having to convert the text into a shape. Youtube some tutorials for ghostly/cool pattern words
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BSA702 14/7
arrays and lists Quick and Easy Galaxy painting great tutorial I found when I was looking for a background for my pitch tomorrow. I want t...

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After a couple days of messing around, I just cant get the sim to do what I want it to do, so I told Ian to use Edwins original one as it s...
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Working on the proposal for tomorrow. Finalised the story last night, just need to finish the thumbnails off and then im good to hand in. ...
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Character boards complete and submitted for printing and on blackboard. Other than a slight brightness tweak on the first panel, they all lo...
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