Tuesday, 18 June 2019

Drawing 14/5

Using ink for our drawing medium today. My first experience with it, took a bit to get used to and I most definitely need more practice.

Drawing our hand

This one was done standing at an arms length, and holding the very tip of the brush to get more fluid, flicky strokes.

We had free rein on our last piece so of course I defaulted back to what Im familiar with which is landscapes. The clouds took a bit for me to adjust my thinking and get to work, but ultimately as a first try Im happy with how the depth, and the water turned out. If i had more time I would have definitely worked on the sky gradient, and darkened the foreground more.

Drawing 30/4

Todays class was all about drawing from a live model, with various time limits to practice speed drawing, and the human form.












Principles 17/6

Starting to get nervous now, 3 days and counting. I just hope I can pull this off to a decent standard. Although all this does is reaffirm my lack of skill with the human form, and I should have gone way more cartoonish with my original designs. Next semester I am going to overhaul my character into something that I am more comfortable drawing.

Screen Arts 18/6


The Ugly Duckling.

Between 1998-2003, there was a Danish series called The Fairytaler which brought to life adaptations of Hans Christian Anderson stories. I stumbled upon the ugly duckling as I was randomly going through youtube. What I like about this version is that its rather modern with its dialogue, and as a point of difference from the original, the mother and siblings actually want to include the baby swan in the family. Theres some funny stereotyped characters included as well and I love the nostalgic animations. A cute wee tale for the young ones, and young at heart.

Monday, 17 June 2019

Research 17/6

Today is submitting the draft to Studiosity and finding out just how much fixing I need to do before I hand in on friday. That is my "must do" task before I go to bed tonight, no more putting it off. As with the essay I am flying blind and have no idea whether I am on the right track or not until I get the response back from the reviewer. Fingers crossed. At least i had all my sources sorted early on, instead of scrambling to find more like I hear some of my classmates trying to do still. Its just a shame that I have so much animation due this week as well, my sleep is going to suffer for a second week but that is my own fault for poor time management. Something to work on for next semester for sure.

Digital 13/6












Thursday, 13 June 2019

Principles 13/6

Same old stuff today, slowly working my way through all my roughs and tidying them up. Once I get few more outlines done, it'll speed up the rest of them but until then i just gotta keep chugging along. I refuse to be going last minute like I did with storyboard. I gotta remember its due thursday not friday.

Wednesday, 12 June 2019

Storyboard 12/6



Disappointed in myself, I should have picked up the weird colour panels near the end before I submitted it, but of course I forgot the background of storyboard is not actually white and so even tho it was invisible in the program, its not in the renders. At least I got it finished to a point that makes sense.

Tuesday, 11 June 2019

Drawing 11/6

Drawing a mammal





Sea Creature


Insect






Dinosaur



Fantasy creature

Screen Arts 11/6

French New Wave (Nouvelle Vague)

 Makes me think of hippies for some reason.


 Almost like current day with cellphones enabling everyone to be a photographer, producing high quality photos with "cheap" equipment.


 I would consider this "amateur" style almost, makes me wonder how much extra time filming took due to the lack of rehearsals and studio space.


 Very well spoken, although seems rather eccentric with her inspirations.


 Spent a lot of time making movies based on his own life, using the same actor for 20yrs to play his character. Endless supply of inspiration I suppose. Had a rather rough childhood, so its good that he turned out the way he did.


Too be honest, this film stuff still hasnt really piqued my interest. Im sure some aspect might come in handy, but its definitely hard to stay motivated/understand the topics.

Monday, 10 June 2019

Screen Arts 10/6

Pip


A gorgeous short story about a trainee guide dog puppy. This vid was created to help raise awareness and funds for the Southeastern guide dog company in america, but still works as a standalone tale. I love how even with no dialogue, the story still hits you in the feels which to me shows the success of the screenplay writer.

Principles 10/6


Wireframe for my final jump animation. Once i get the actual body drawn Ill be able to add in some inbetweens to smooth out the animation itself. I need to look for some more wing references for the new angles I have added in this animation. I think I have one in my folder? I must check that.

Research 10/6

Being behind sucks but I only have myself to blame. Now is the time to remove all distractions get it done. I have my sources, I just need to finish the summaries and organise them in a way that makes sense.

Thursday, 6 June 2019

Digital 6/6


Concept sketch to 3D model. Just need to refine the fox's face then Im happy with how its turned out. Im thinking of using mudbox to add textures and define the eyes for simplicity. Initial attempts didnt work due to some overlapping vertices/edges that I need to hunt down and merge first, but I will succeed! Challenge accepted.



Principles 6/6




Side run rough done, just need to add her details, cleanup the lines and add colour. One step closer to completing this project.

Wednesday, 5 June 2019

Storyboard 5/6


Timing so far, time to dig deep and crank this baby out. No more time to worry about other stuff but hopefully i can finish this by the weekend so I can work on the other classes that I need to catch up on as well.

Tuesday, 4 June 2019

Drawing 4/6

Warm up sketch of a foot


Different profile sketches as practice.



Drawing the bones of the foot




Drawing a shoe on one of our previous foot drawings. Coming up with a shoe outta my head this time just to see whether I could come up with something that actually was shoe-like. I think I mostly succeeded, i need to change some angles though mostly around the toes.


Screen Arts 4/6

Video Game History

1679 -  Gottfried Leibniz is a german mathematician that invented Binary.

1770 - The Turk was a chess machine that had a human inside to fake automation.  Bought in 1804 by Johann Maelzel and toured around with it, til it was destroyed by fire in 1854.

1804 - Joseph Jacquard created a weaving loom that was automated by hole punched cardboard that "programmed" what pattern the loom was making.

1821 - Charles Babbage is a computer pioneer that created Difference Engines and Analytical Engines. Difference Engines(1821) are calculators, used addition, and Analytical were for general purpose computing. Neither were built.

1843 - Ada Lovelace is considered the first programmer. She was entranced by Babbage's engine in

1833. 1843 she translated an article from french on the analytical engine and added her own notes. She published the first computer algorithm.

1890 - Herman Hollerith adapted the punch cards to include electricity, for the census. This was the precursor of the IBM company.

1914-1920 - Leonardo Torres y Quevedo invented a chess playing machine(no human tricks this time). This machine would always get checkmate no matter how the human made moves.

1923 - Arthur Scherbius was a german engineer that created the enigma machine for encrypting and decrypting coded machines.

1940 - Edward Condon designed a computer for Westinghouse that played Nim and beat the humans
90% of the time. Nim = Dont pick up the last matchstick.

1947 - Thomas Goldsmith Jr and Estle Ray Mann filed a patent for a cathode ray tube amusement device. This early console prototype used an oscilloscope as a screen.

1948 - Man U engineers came up with a way to store memory using electric tape inspired by wartime radar. The Manchester Small Scale Experimental Machine had the nickname Baby and used a whole room for a mere 128 bytes of memory. Thankfully computers are not that big anymore!

1950 - Claude Shannon published an article describing the basic guidelines for progrmaming a chess machine.
Alan Turing invented the idea of a Universal Machine that could perform any set of instructions.
1939 he and his fellow mathematicians created a machine that could crack the enigma machine's messages. 1946 he produced the design for the automatic computing engine. In 1950 he came up with the imitation game which was the major contributor to the AI community, and is now the Turing Test.

1951 - Baby became the prototype for the first computer the Ferranti Mark I, it was recorded playing the earliest form of digital music by the BBC.(Very loose definition of music here)

1952 - A.S Douglas created a naughts and crosses game at Cambridge University as part of his human-computer interaction research.

1954 - The first blackjack program is created in New mexico on an IBM 701. (Atomic bomb homeplace)

1955 - US Military created Hutspiel, a war game between NATO and USSR as a training exercise.
First appearance of Hack as a computer term. It was used in an MIT meeting in reference to people working/hacking on the electrical system needing to turn the power off. 1960s is when the term became used by generalists. 1975 was when The Jargon File was released, which included 8 definitions of the term Hacker. 1993 is when Hacker became associated with a "digital trespasser".

1956 - Arthur Samuel released his checkers program created on an IBM 701, which beat a master player 6yrs later.

1957 - Alex Bernstein wrote the first computer chess program on the IBM 704.

1958 - Willy Higinbotham created Tennis for Two for public demonstration in the Brookhaven National Library. This style most likely was the inspiration for Pong.

1959 - MIT students created Mouse in the Maze in which the player draws the maze and then the mouse navigates it to find the cheese.

1960 - First account of someone skipping work to play games. 1 month later, IBM workers Paul and John Burgeson run the first known baseball program on an IBM 1620.

1961 - Raytheon created a global cold war simulation for the US. This simulation was too complex for the non-nerds that didnt understand computers. They then created a user friendly version.

1961 - The creation of Space Wars! Considered to be the first proper video game and introduced real time action, and shooting.

1963 - US defence department creates their game version of how the US would beat the USSR in a nuclear war called STAGE(Simulation of Total Atomic Global Exchange)

1964 - John Kemeny declared that "everyone is a programmer", and created the BASIC programming language and computer time share. This enabled the students to easily create computer games, leading to a boom.

1965 - Dartmouth students produced the first football game the day after they won the ivy league champs.

1966 - Ralph Baer came to the US in 1938 to escape the nazis. Joined Saunders Associates and helped make airbourne radar components. Pushed for TVs to be interactive.

1967 - "The Brown Box" was a prototype that let ppl play several games. Baer patented it in 1968, and in 1972 Magnavox became the first console licensee selling "Odyssey"

1970 - Scientific American published the rules for LIFE, a simulation of cell growth, reproduction and death. Hackers all wanted it on their own computers due to the pretty patterns that were created.

1971 - Don Rawitsche, Bill Heinemann and Paul Dillenberger created the infamous Oregon Trail, a simulation of pioneers westward trek. This game is now a meme due to its high level of difficulty and random deaths for seemingly no reason.

- Alan Turing Horizon BBC Documentary - https://www.youtube.com/watch?v=Z-sTs2o0VuY
- History of the word Hacker - https://www.newyorker.com/tech/annals-of-technology/a-short-history-of-hack


Screen Arts 4/6





Draw With Jazza is a youtube channel that specialises in art challenges. I particularly like this coffee one due to the mono colour scheme, which reminds me of the ink paintings we did in drawing class a couple of weeks ago. Jazzas humerous way of showing art tips and tricks appeals to my nature, despite the fact he is australian, lol j/k. He also has an app to help create drawing ideas and challenge ideas for inspiration, but I havent quite got around to buying it yet although Im seriously considering it as a study aid.

Principles 30/5

Making a Library, drag layers onto library folder to create a template that can be used anywhere. Using the walk cycle as a template for the run cycle.




BSA702 14/7

 arrays and lists Quick and Easy Galaxy painting  great tutorial I found when I was looking for a background for my pitch tomorrow. I want t...