Fiiinally managed to get the cache working. After leaving my PC on over night and only getting 65 frames rendered in 10hrs I cancelled it and went back to problem solving the caching issue. Turns out there was a meshing tickbox on the liquidshape that needed to be enabled before anything was recorded (previously was getting empty caches). The playback is still a little slow but instead of taking 20mins to load through a playback it only takes 3-4mins.
Just did a clone scene and deleted all the sim objects, this is cached mesh only, so far so good.
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