Thursday, 8 October 2020

Coding 8/10

 Today Joe and myself figured out the floor reset function and the time delay. I have to hunt down the cooldown timer code from last years project and add a cooldown into the gamecontroller script for next week. The vortex has two concepts so far, either a solid cone with textures and smoke particle type effect, or a spiral spring rotating. I need to look into how both look before I make the final decision.


Need to find a way to limit the selected colour to one that is actually present on the floor in the coding.

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