All Uvs in the library are now unwrapped and optimised. I need to separate out the roof/walls/floor into separate lamberts for substance painter so that I can texture them individually. I also need to go back in and rework the armchair unwrap as currently there is a lot of tearing around the upper arm/neck area of the uv shell. Painted Steel with a little rust and coloured white seems to be close to what I want for the bookshelf texture.
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BSA702 14/7
arrays and lists Quick and Easy Galaxy painting great tutorial I found when I was looking for a background for my pitch tomorrow. I want t...
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After a couple days of messing around, I just cant get the sim to do what I want it to do, so I told Ian to use Edwins original one as it s...
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Working on the proposal for tomorrow. Finalised the story last night, just need to finish the thumbnails off and then im good to hand in. ...
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Character boards complete and submitted for printing and on blackboard. Other than a slight brightness tweak on the first panel, they all lo...
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