Wednesday, 6 May 2020
3D Animation 6/5
Working on rounding her out now. Lots of extra edge loops to help with the shaping and stop the mesh vertices jumping around so much inbetween modes. The head needs a LOT of work still, but the body is getting there, although there is one line of edges that just stick out in the material for some reason and I havent managed to smooth them out yet. Normally wouldnt be an issue but I want to take the new modelled legs and turn them into the trousers, instead of the quick and dirty ones I currently have from weeks ago. Need to make some ears and hair as separate objects as well, to float over the head
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BSA702 14/7
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