Wednesday, 6 May 2020
3D Animation 6/5
Working on rounding her out now. Lots of extra edge loops to help with the shaping and stop the mesh vertices jumping around so much inbetween modes. The head needs a LOT of work still, but the body is getting there, although there is one line of edges that just stick out in the material for some reason and I havent managed to smooth them out yet. Normally wouldnt be an issue but I want to take the new modelled legs and turn them into the trousers, instead of the quick and dirty ones I currently have from weeks ago. Need to make some ears and hair as separate objects as well, to float over the head
Subscribe to:
Post Comments (Atom)
BSA702 14/7
arrays and lists Quick and Easy Galaxy painting great tutorial I found when I was looking for a background for my pitch tomorrow. I want t...

-
Due to Edwin being busy with compositing and editing, I have taken over having a go at making a nice slobbery particle explosion for when Pa...
-
After a couple days of messing around, I just cant get the sim to do what I want it to do, so I told Ian to use Edwins original one as it s...
-
1990's Film This decade is the "Golden Age" for black cinema, "independent" films and the emergence of an LGBT mo...
No comments:
Post a Comment