Game Flow chart
You start in the lounge, and must navigate around the various platforms to reach the cat toys that have been dropped by the ghost. Not all of the platforms are safe however, and if you fall through one, you are back on the ground where you started. Some toys will be in such a position that the player will have to go back to the ground in the process of collecting and restart the jumping process all over again.
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Level Map
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Mechanics/Hazards - Random platforms will break when jumped upon, 1 per room that will hopefully be randomised at the beginning of each game. There will be a timer counting down to add a sense of urgency, and the level considered complete when the player collects all cat toys, and catches up to the ghost in the attic. Replay-ability is hopefully in trying to beat your time.
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Level Art - Not as far through as I would like, need to catchup this weekend to finish the last three stages. The last three rooms will be in green for the bathroom, and red for the bedroom. The attic will be warm browns to compliment the primary colour scheme of the rooms below.
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