Thursday, 22 March 2018
Gaming 21/3
Today was a class on finishing the proposal, it was really good to get clarification from Vaughn in regards to word counts and a chance to do a final go over before submitting it. The first one is always the hardest so it will be good to get feedback so I can figure out if Im on the right track or not. I also had another play with the autodesk character generator, and I think this second iteration is a better take on my characters look. Once wings are added I will be happier. Vaughns preliminary play in Unity with animation shows promise, not for flying but at least for walking around naturally with the wings on the back.
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BSA702 14/7
arrays and lists Quick and Easy Galaxy painting great tutorial I found when I was looking for a background for my pitch tomorrow. I want t...
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After a couple days of messing around, I just cant get the sim to do what I want it to do, so I told Ian to use Edwins original one as it s...
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Frame by frame bouncing ball animation. Working on timing and squash and stretch.
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Character boards complete and submitted for printing and on blackboard. Other than a slight brightness tweak on the first panel, they all lo...
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