Blue cocopops! For some reason Maya at campus doesnt have issues with rendering the particle mesh, I do wonder if this is because it is 2020 and still has the Bif1 object like the tutorials(it is merged into the graph object in the latest version)
At this stage I am going to revert my home install of Maya back to 2020 and see if I can find some water specific tutorials to help with the meshing issue as my current tweaks dont seem to be doing much other than increasing the cache time.
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