Monday, 29 March 2021

BSA703 29/3

 Blue cocopops! For some reason Maya at campus doesnt have issues with rendering the particle mesh, I do wonder if this is because it is 2020 and still has the Bif1 object like the tutorials(it is merged into the graph object in the latest version)



Progress but the mesh still isnt forming something waterlike just yet. Im not sure whether this is a particle size issue or a particle amount issue but its frustrating due to the amount of time it takes to create a cache.

At this stage I am going to revert my home install of Maya back to 2020 and see if I can find some water specific tutorials to help with the meshing issue as my current tweaks dont seem to be doing much other than increasing the cache time.


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