Wednesday, 30 September 2020
Gaming 30/9
Research 30/9
The Minutes of the Think & Create Awards Committee 2020
Meeting Held in rm 236 on Wednesday 30th Sept at 10:30am
Akshay, Emma, Tracey, George, Becca, Jordyn, Ben, Ian, Bella, Sarah, Zeta, Edwin, Zara, Melissa, Max, Thomas, Steph
Vinnie
Minutes
Carried Zeta, Jordyn
Hamish has confirmed we can recruit Ash Bartlett to help with the event.
n/a
Matters arising from correspondence
n/a
Matters Financial
Thomas would like a more accurate number of entrants. Happy to hear that fashion has their own bank account as that will reduce strain on our budget. Several committees have reported no budgetary needs, but Thomas has an emergency budget set aside just in case. Kathryn will update Thomas once Finance has replied to her re: access to the fashion account.
n/a
Chairperson’s Report
We are going well, on track so far.
Sub-committee Reports
• Fashion – One judge is confirmed to be Mary Jane from Liz Thomas. She is really excited to participate and is also looking into what she might be able to provide in terms of sponsorship. Donna Ray and Barney from McKnight and Brown have been contacted also, we are just waiting on a reply. Kaylee is waiting for hair and beauty students to get tutor permission to participate. The fashion budget needs to be adjusted due to underestimating food amounts – fashion students will deal with models catering for rehearsal and on the night. One 2nd year student will also be entering garments, they are just waiting on entry forms which will be completed by today hopefully. Tracey has requested the entry form to be sent out over Global Distribution. George now has access to the SIT Fashion facebook page, he will arrange a time to talk to Jordyn and Bella for marketing. Fashion needed to arrange a time to talk to install regarding setting up the pop-up shop. This was carried out during the report. After discussion with Edwin and Kathryn, fashion decided on 9th 10th 11th oct for the pop-up shop during the exhibition. Kathryn has mentioned Jerry is still available to work with us, Tracey has contacted him this morning to arrange filming her work. Steph has asked whether the music on the night needs to be copyright free due to streaming the event, Kathryn will look into that. Edwin has asked what props are needed for the displays and whether there is anything that fashion is not providing themselves. There is nothing they can think of at this stage. Kaylee is looking into hiring the smoke machine, Fashion will organise with Ash to attend the rehearsal.
• Evaluation – No real updates other than the usual put the subcommittee notes onto discord reminder. Still waiting on previous years reports – Kathryn retrieved a hard copy from her office for us to look over and will email copies to all students for their own info.
• IT – Ian has asked about access to the Kea room, Kathryn does have keys, but it is open most days usually. She will also let the SIT2Lrn office know a couple of students will be having a look around the room, so they are aware when it happens. Kathryn has been in contact with Ash to organise hours etc, will ask him about joining the Kea inspection. There may not be enough laptops, Ian will talk to Chris Mac about the potential of more.
• Sponsorship – Letters have been divided between the group to get written faster.
• Install – No real update as such, there has not been any more feedback responses after the initial 29. Edwin is pretty sure the cert students did not respond at all, but he is working on the data. https://docs.google.com/forms/d/1dVBBRO-Di8kg1LeSdcRteommmwwQKxSQ1XXkaJi5uhQ/edit#responses
• Awards – Not much to report this week, 3 confirmed judges. Still working on finding MC’s and no updates in terms of awards.
• Catering – Absent but nothing to report.
• Marketing – Not much change, posters are now printed and will be put up around town using volunteers after the meeting. Duncan Sarkies has been contacted regarding the media release. Bella has asked for a photographer to take the media release photo – they will need a proper camera setup (no phone cameras). A request has been made for pre-production/behind the scenes/work in progress shots to be sent to the thinkandcreate email, to be used for advertising. If the student is posting on their own social media, please use the #thinkandcreate2020. Jordyn will type up an addition to the global distribution asking for advertising material submissions also.
n/a
There being no further business the meeting closed at 11:14am.
Tuesday, 29 September 2020
Screen Arts 29/9
Phone Convo
Characters: Will & Monica
Reason: Monica is calling Will to find out when he is bringing his family over for Christmas.
General feeling: loneliness
*ring ring*
Will: “Hello?”
Monica: “Heya kiddo, what are you up to?”
Will: “Not much really, just got home from the beach with Brodie.”
Monica: “That sounds like fun, did Brodie enjoy himself?”
Will: “Oh.. he was scared of the water mostly but enjoyed throwing sand everywhere.”
Monica: “That’s no good, you will have to teach him that its not so scary, maybe as he gets older”
Will: “Yea.. maybe. Hes fine with baths and stuff, its probably just the waves yknow”
Monica: “Well yea, they can be scary to a wee fella. Anyway I was just ringing to see what you were doing for Christmas”
Will: “Umm, not too sure yet to be honest. I think we are having lunch with Mandas parents on boxing day so we could maybe do tea?
Monica: “Oh yea, me and Geoff are headed to the normanby for xmas lunch with the country music club so that wouldn’t work for us anyway. Tea could be nice, as long as we aren’t too late cos your grandma will want to drive home afterwards”
Will: “mm”
Monica: “Have you heard from your sisters? I want to know what they had in mind”
Will: “Nah, haven’t heard anything”
Monica: “Alright well I can just ring them later, gives me an excuse to talk to the girls anyway. Its been a while since Ive heard from either of them”
Will: “NO! [pause] Don’t! [grunts] OI!”
Monica[laughing]: “Everything ok there Will?”
Will: “Yeeeaaa, Brodies found a way to get into the pantry”
Monica: “Uh oh, hope you have some kiddie locks sitting around”
Will: “We do, hes figured out how to remove it though, was about to pull tins of spaghetti onto his head”
Monica: “Oh dear, little bugger. I remember your favourite thing was to get into the baking cupboard and throw the flour around the kitchen until we shifted it to the top cupboards out of reach”
Will: “Heh, cant say I remember doing that”
Monica: “Oh nah you probably wouldn’t, you were only 4 at the time after all”
Will: “Heh” [clatter] [heavy sigh]
Monica: “Ah well, sounds like I better let you go before Brodie tears the house down”
Will: “Hes not that bad at the moment, that was the cat on the table knocking over mandas vase hah”
Monica: “Shadow or Jasper?”
Will: “Jasper, shadows sleeping on our bed at the moment. Hiding from the kid”
Monica: “Oh, does he bug him or something?”
Will: “Yea, just a little too strong with his pats for him is all. Nothing serious”
Monica: “ah yea, you lot were the same at his age. Poor Alfie”
Will: “I don’t remember that either mum”
Monica: “Ah well. Right so if we make a plan for Christmas dinner on the 25th as long as your sisters agree?”
Will: “Yea sounds good”
Monica: “Ok well ill leave ya to it. Ill see you on Saturday sometime, say hi to Manda for me”
Will: “Will do mum, catch ya later”
Monica: “Love you”
Will: “mmph.. yea.. you too. Cya”
Monica: “Bye!”
[click]
Research 29/9
Design your dream job
Monday, 28 September 2020
Thursday, 24 September 2020
Coding 24/9
Expanding Our Character Controller.
Now that we have a character that can stand with an idle animation and run at different speeds with a walk and run animation, we will expand the player abilities by making it able to jump.To begin open up the Player script in your script editor.
- We will start by adding some new variables to the top of my script.
- In the variables area, making sure to be above the Start() function but below the opening squiggly. Type the below lines of code.
public float gravity = 9.8f;
public float jumpSpeed = 4f;
private float directionY;
Now we need to check when the player is pressing the Input that will trigger the character to jump.
- In the Update() function below the line “direction = new Vector3…” type the below lines of code.
If(Input.GetButtonDown(“Jump”)){
direction = jumpSpeed;
}
Next we need to apply our gravity once we jump.
- Under the if() statement we just created. But above the line “if(direction.magnitude…” type the following line of code.
direction -= gravity * Time.deltaTime;
Now we need to change the bit in our script which tell our character to move to also now take into account the jump movement.
- To do this first Inside the if(direction.magnitude >= 0.1f) statement, we need to turn our ‘Vector3 moveDir’ variable, which is currently private only to the if statement. Into a public variable.
- At the top of our script where the variables are written above the Start() function write the below line of code.
private Vector3 moveDir;
- Now, back inside the if(direction.magnitude >= 0.1f) statement, we need to find the line starting with “Vector3 moveDir = Quaternion…” and delete the Vector3 at the start.
- Now underneath the line we just changed. Write the below line of code.
moveDir.y = directionY;
Now go back into Unity and play the game. You should notice that if the player is standing still and you press the space bar, the character will not jump. BUT if you run and press the space bar the character will jump.
- To fix this we need to check if the character is standing still.
- To do this at the end of the if(direction.magnitude >= 0.1f) statement, we need to add an ‘else if’ statement.
- To do this after the closing squiggly add in the following two lines of code.
else if(direction.magnitude <= 0.1f){
moveDir = new Vector3(0, directionY, 0);
controller.Move(moveDir * speed * Time.deltaTime);
}
Now play the game again and press the space bar while the character is standing still. The character
should now jump straight up in the air.
Finally, we need to add in the jump animation.
- In the hierarchy click on the Player GameObject and then open the Animator window.
- Make sure you are in the base layer. (You should see the green empty state transitioning to the Blend Tree)
- In your project window find the Animations folder and then find the BasicMotions@Jump01 files.
- Click the drop-down triangle to open it up and then drag and drop the BasicMotion@Jump01 animation into the Animator window.
- Next right click on the Blend Tree animation state and choose ‘Make Transition’.
- Drag the transition arrow down to the Jump animation state.
- Do the same again but going from the Jump animation state to the Blend Tree.
- Now still in the Animator window, click on the Parameters tab and then the plus button to add a new Trigger parameter.
- Rename the new Trigger parameter to Jump.
- Next we need to create the conditions that will make the move Blend Tree transition to the jump animation.
- Click on the transition going between the Blend Tree and the Jump animation states.
- Now in the inspector untick the Has Exit Time toggle.
- Change the Transition Duration to 0.
- Find the Conditions area and click the plus button.
- In the drop-down menu select ‘Jump’.
- Now we need to go back to the Player script.
- Inside the ‘if(Input.GetButtonDown…)’ statement we need to tell our Animator to trigger the Jump parameter.
- Under the ‘directionY = jumpSpeed;’ line write the below line of code.
myAni.ResetTrigger(“Jump”);
myAni.SetTrigger(“Jump”);
Now PLAY your game. Hit the space bar are you character should now Jump in the air and play the Jump animation.
Now try hitting space bar again while in the air. You should notice a problem where the player jumps again while still completing the first Jump. Lets fix that.
Back in the player script we need to figure out if the character is already on the ground while jumping.
- Open up the Player script.
- At the top of the script in the variables area but above the Start() function write the below
lines of code.
private bool isGrounded;
private RaycastHit hit;
public float distanceToHit = 0;
- Now at the top of you Update() function we need to create Raycast that will look straight down from the character and tell us how far away the object that it is hitting is.
- At the top of the Update() function, under the first squiggly bracket type the flowing lines of code.
if (Physics.Raycast(transform.position, transform.TransformDirection(Vector3.down), out hit, Mathf.Infinity))
{
if (hit.distance <= 0.1f)
{
isGrounded = true;
}else if (hit.distance >= 0.1f)
{
isGrounded = false;
}
}
This script is checking how far away from the player the ground is and then changing the isGrounded
bool depending on that distance.
Now the last thing we need to do is to check if the player isGrounded before we allow the player to
jump.
- In the Update() function, find the line of code ‘if(Input.GetButtonDown(“Jump”)’
- Change this line so that it looks like the below line of code.
if(Input.GetButtonDown(“Jump”) && isGrounded)
Now PLAY your game and try to jump while pressing the space bar and the character should now
only jump once.
Gaming 23/9
Untextured pieces of my current 3D character model. Next step is UV unwrapping and sending it to Substance Painter
Wednesday, 23 September 2020
Research 23/9
Meeting Agenda
Date: Feb 22, 2020 Time:
10:30 am Location: Room 236
Topic 1: Paperwork
●
Attendance
●
Apologies
●
Review of last week’s minutes
●
Chairperson’s Report
●
Matters Financial
Topic 2: Subcommittee
Reports
Topic 3: Fashion Students
Topic 4: General
Discussion
The Minutes of the Think
& Create Awards Committee 2020
Meeting Held in rm 236
on Wednesday 23 Sep at 10:30am.
Present
Emma, Akshay, Ian, Ben, Jordyn, Becca, Edwin, Zeta, Bella, Max, Melissa, Zara, Vinnie, Thomas, George, Tracey, Kaylee.
Apologies
Sarah
Minutes
The minutes of the previous meeting were taken as read and confirmed as a true and correct record of that meeting.
Carried Becca, Zeta
Matters
Arising from Minutes
n/a
Correspondence
n/a
Matters
arising from correspondence
n/a
Matters Financial
Thomas is still missing budgets for Sponsorship, IT and Evaluation, requested that zero budgets just place a msg in the financial channel. Fashion budget is still being discussed by Kathryn with Hamish. Only 29 have responded to the submission intent form however Kathryn has said in the past that generally there is around 50 entries. Thomas will chat to individual subcommittees later in the week re: budget requests.
Matters arising from financial report
n/a
Chairperson’s
Report
Same as last week, we now have our posters ready for printing, Max will be going around classrooms next week to chat and hand out entry forms once they are printed.
Sub-committee
Reports
- Awards – Not much to report since last week. Michael has confirmed his acceptance of a judge position, there is now 2 confirmed (Corey Varcoe has a visual arts background). Struggling to find a local Film judge so Max will begin contacting the people mentioned last week beginning with Raj. Still need to sort out 2 MC’s – charismatic, sober.
- Catering – Completed the budget, we will be bringing
lunch to the judges instead of taking them out (Judges will only need us to
provide lunch on the day of judging). Discussed what foods we need to create
ourselves, to be prepped at Zeta’s house prior to the event. Zeta has a plan
for when food will be prepared, most of it the day before except fruit will
have to be on the day to avoid browning i.e. Lolly cake, fairy bread, chocolate
crackles, fruit sticks etc. Kathryn will provide a $100 pak’n’save purchase
order for food/ingredients upon request. The decision was made to use compostable
plates so that event attendees can carry around their choices without having to
keep going back to the main table – reduces excess human contact with the food.
Kathryn will check whether the main sit campus has a kitchen that we can use
for food prep. Zeta, Vinnie, Zara & Edwin are in charge of the food prep,
Tracey and Jordyn have offered to help if needed.
- Evaluation – reminder for everyone to continue
posting subcommittee notes in the discord, and a request was made to Kathryn
for previous years Evaluation info to make sure we are on the right track.
- Fashion – Rehearsal date is currently an issue
due to being a school day and the models are students. Fashion students need a
full day for rehearsal so have requested Zeta shift the booked day to Sunday 1st
Nov with a 10am-4pm booking slot. The Fashion students have requested that they
have creative control over the fashion programme and submit to Marketing for
final polishing. George asked about setting up a pop-up fashion shop possibly
during the exhibition or after the show – this would remove the need to have
garments displayed during the whole exhibition. The students will send Kathryn the
proposed dates for this pop-up shop. Fashion would like to visit centrestage
and inspect the lighting setup to plan the stage /set dressing. Kathryn
suggested other subcommittees attend as they will need to know the controls etc
anyway (IT, Install?) Kaylee is talking to hair and makeup ppl tonight, Tracey
is liaising with non-showing students to see if they want to show any garments
on the night, which will determine whether they need a casting call for models or
not. Previously they have had short trailers – Jerry Westaway has some intern
hours left to fulfil so was recommended as a contact for this. George is going
to request creative control over the Chrysalis facebook page from SIT marketing
and link it to the Think and Create social media.
- Installation – The room plan is now nearly
complete, getting people upstairs is very hard due to food being downstairs and
so the current plan is to hold the entire event downstairs if possible. Serena
(Visual Arts student) has moved her exhibit to the entranceway instead of the
gallery which frees up one wall. Kathryn has suggested using the dividers
against the front windows for more wall space, as the current suggestion of
placing them in the middle will not work with the pop-up shop. Chris Mac has
approved the use of the photography studio providing cables are secured,
equipment is out of reach – the idea is to use it for the video installations
due to not being able to hang anything on the walls. Green screen room is also
available providing a giant cleanup occurs beforehand. We can use the hallway
providing we do not touch the music school couch/table and have clear signage
to direct attendees into the right locations. Edwin has now booked out all the
TVs for the night of the event. Fashion garments will be potentially lining the
hallway as a transition between the gallery and the green screen room/studio.
Catering will be in front of the Sit2Lrn offices. Gaming is now confirmed to be
in the Kea Room. We will ask submitting students what specific items they want from
the equipment room with their entry, during the class walk around next week –
first in first serve. There is 11 tvs for the exhibition, not including the 2
permanent ones in the Kea room which will be used exclusively for trailers.
- IT – Nothing to report this week. Edwin has
booked the editing suite DT2-18 between Oct 19th 8:30am – Nov 23rd
2:45pm. IT will look into the TV setup in the kea room
- Marketing – posters are now complete, the
entry form is almost complete, certificates and lanyards are currently being
worked on, along with direction signs. Social media is still encouraging ppl to
send in W.I.P shots or use #thinkandcreate2020 if posting their work on their
own social media.
- Sponsorship – Absent, nothing new to report, just continuing to work on draft letters to send out to companies.
General Business
Fashion Students: Edwin has
requested clarity on what is required of us in terms of producing their show.
Zeta has offered to hunt down prices for their rehearsal food budget, we are still
waiting on clarification as to whether Fashion has a separate budget or needs
to be included in the main budget. Install will need to help on the night with
stage management, ushering models etc. In terms of stage props, they want to
keep it simple, some black and white silks and a smoke machine then try to
dress it up with just the lights. Fashion will see what centrestage has in
terms of platforms and make some decisions. They have affirmed that the fashion
segment will retain the name Chrysalis on the night/in the advertising. Fashion
is happy to get trophies and certificates for awards – Most Cohesive and Best
Interpretation of Concept. Max will liaise with fashion students for fashion
trophy shape ideas. Thomas has asked install what info they would need from
fashion for the entry forms – number of garments being submitted and whether the
submission is for the exhibition only, awards only or both. Zeta will contact
Lynn to arrange access for stage planning, Lyn has confirmed the rehearsal date
change during this meeting. Group has decided Monday 5th Oct at 1-2pm for the
inspection. Kathryn will contact Hamish regarding the viability of getting Ash
Bartlett in to hold a compensated talk to students and help with the equipment
on the night.
General Discussion: Max asked for MC volunteers, Kathryn pointed out that we need to make sure we find the right type of people for the job through auditions/interviews. Invercargill Toastmasters was suggested as a potential source for public speakers, but we do need someone who has a connection to SIT and knows what we are about.
There being no further business the meeting closed at 11:53am.
Tuesday, 22 September 2020
Screen Arts 22/9
Bruce Bickford
Aardman Animations
Research 22/9
- Who is eligible to apply?
- NZ Citizens, NZ organisations, international arts organisations which benefits to nz arts, tertiary education organisers.
- What costs can you get funding for?
- Maori Arts funding
- Pacific Arts funding
- General Arts funding
- What costs cannot be supported?
- Activities that are the responsibility of other government agencies
- Buying capital items, renovating or buying buildings, or restoring marae
- Education resources and activities that are part of a course of study in New Zealand
- Activities that are the core business of a Tertiary Education Organisation (TEO)
- Activities that are the core business of a Territorial Local Authority (TLA) or Council Controlled Organisation (CCO)
- Fashion design, game design and commercial design
- Your project, or the phase of the project for which you are applying, cannot have already received funding from a Creative New Zealand funding programme or initiative.
- What documentation is required?
- A one year business plan is the minimum requirement but ideally they want 2-5 years for the Annual Arts grant, International activity( touring/presenting work, attending markets/fairs) requires an international or market development plan. Depending on your artform and the nature of your project, you might include some of the following planning documents:
- a production timeline
- an itinerary
- a draft programme for a festival
- a marketing or engagement plan
- a distribution plan for publishing a book
- How much can you apply for and how are decisions made?
- How Much?
- Various grants have different limits ranging between $5000-$150000
- All applications are assessed using External peer assessors sand given a score. All apps are put into a list in order of their score. A panel and moderation group then discusses the submitted projects and makes funding recommendations by reaching a consensus at the meeting. The internal moderation meeting without assessors discuss all recommendations and assessor scores to decide on the final recommendations for CreativeNZ
- How often does the funder accept applications?
- Arts Grants twice a year
- Asia Artform Exchange 3 stages
- Auckland Diversity once per year
- International Art Fair Fund 3 times per year
- International Indigenous Artform Exchange once per year
- International Initiative Presentation/Market Development Fund 4 times per year
- International Presentation Fund 4 times per year
- Maori Arts Presentation Fund once per year
- New Work to Asia Fund 2 twice per year
- Quick Response three times per year
- Toi Rangatahi Fund once per year
- Wild Creations once per year
- How far in advance of your proposed project would you need to apply?
- dependent on which category you are applying for ie website/app - 6months prior
- generally must be completed within 12months or 15months from the notification
- Can you apply as an individual?
- yes, if your project fits the application criteria, and you have a track record of experience and success defined by
- recognition from peers or experts
- achieved a degree of critical or sales success
- specialised training or practical experience.
- Who would you contact if you needed further information?
- Funding Services team 0800 CREATIVE(273 284)
- general - info@creativenz.govt.nz
- funding - funding@creativenz.govt.nz
- online app help - portal@creativenz.govt.nz
- media inquiries - media@creativenz.govt.nz
- international - international@creativenz.govt.nz
- Chief Executive - rebecca.mcgill@creativenz.govt.nz
Thursday, 17 September 2020
Coding 17/9
1st year recap
3 sections to coding:Variables, Functions and Methods
- Variables store data that can be referenced or changed, basically any assets can be stored and referenced as variables. The 4 main types we are using are Strings(Basically ASCII storage of names, passwords, dialogue etc. Cannot be used for calculations), Ints(Integer, whole numbers only), Floats(Any number with a decimal place, used in % type health bars) and Bools(Boolean, true/false, yes/no) .
- Functions are blocks of code that are triggered at specific times in your game. We are using 3 main ones: Start(), Update() - runs on each frame refresh and FixedUpdate() - runs on a set frame rate.
- Methods are similar to functions but only run when they are "called". Methods can have a lot of code/instructions then we can call it with a single line of code in a Function.
- = symbol tells a variable that there is a new value
- == symbol is asking to check what the current value of the variable is
- "if" statements checks values before a piece of code is run
- "if else" statements are the same as If statements with an extra code that runs if the first part is true and will do nothing if the first part is false.
- && symbol tells the code to check more than one variable before running the code. Both must be true before the code will run
- || symbol means "or" in which the code will run if one of the two conditions are met.
- Short form boolean writing is where the variable is shortened to the name only ie: if(jump == true) gets shortened to if(jump). if(jump == false) shortens to if(!jump).
- // comments out anything written after them
Wednesday, 16 September 2020
Research 16/9
Meeting Agenda
Date: Sept 16, 2020 Time:
10:30 am Location: Room 236
Topic 1: Paperwork
●
Attendance
●
Apologies
●
Review of last week’s minutes
●
Chairperson’s Report
●
Matters Financial
Topic 2: Subcommittee
Reports
Topic 3: General Discussion
The Minutes of the Think & Create Awards Committee 2020
Present
Emma, Akshay, Ian, Jordyn, Ben, Bella, Sarah, Zeta-Rose, Edwin, Melissa, Max, Vinnie
Apologies
Becca
Carried Zeta, Sarah
The minutes of the previous meeting were taken as read and confirmed as a true and correct record of that meeting.
Carried Zeta, Sarah
Matters Arising from Minutes
n/a
Correspondence
It was moved that the inwards correspondence be accepted and the outward approved.
Matters arising from correspondence
n/a
Matters Financial
n/a
Matters arising from financial report
n/a
Chairperson’s Report
Carried Zeta, Sarah
Sub-committee Reports
o Awards, Budget is $430 including all judge costs. $200 for smaller complimentary prizes, hoping to get bigger prizes sponsored (estimated $4000 budget otherwise, oof). New judge approached; Corey based in Invercargill. Dave Oshry has not made any further contact, so alternatives need to be considered. There is the option to ask Tim Ponting to be a judge, he is the new director of gaming center in Dunedin. In terms of film, we could ask Rahj, Queenstown film maker or KJ. (neither have been judges before)
o Sponsorship, we have made progress in last couple weeks, we have weekly meeting time (7pm Mondays, discord). Sarah has written up a template for emails and updated the list from awards. Subcommittee will now start asking for sponsors. Have drafted up an email to Hamish about course material fees sponsorship. Once we have feedback, we can start pumping out those sponsorships
o Fashion, rehearsal date is locked in. Budget has been created, using estimate from previous years. Have a list of potential judges, they will start contacting them this week. Confirmed the budget finalization, removed some things as they are covered by SIT (e.g. printing). Fashion may be putting budget towards props and decoration for stage, to be discussed.
o Catering, Budget has been created, pretty much same page. Relying on sponsorship will take a chunk out of budget for us.
o Install, had weekly meeting, discussed that there were a few things to finalize, e.g. due dates and rooms available for use. They want to start securing the rooms for use to start planning out the install, will start hiring out the equipment. Approached by Traci, brought up a question about extra equipment that will need to be hired out, e.g. sound based project needs a headset for the tv. Need to speak with students about specific equipment they may need, any specialized equipment requirements. After this class, need to email visual arts students about submission dates, need to ask them about pictures and venues for their exhibitions. Need to get their details on the exhibition, with image, title, and dates/times. Emma will be sending the visual arts students emails today. The current responses to the feedback form is 28. Summary, 15 video entries, 2 game entries, 11, physical entries, 7 supplying posters of own work, 10 maybe. 4 will be supplying a teaser trailer, 6 maybe. Most are installing 1 piece of work. 1 definite extra work. Once we have talked to students, there will be a better idea of how many we have entry wise. Asked fashion about possible physical exhibitions in sit, going to try and get fashion tutor Emma at next meeting. Discussed potential level 2 things, book/manga with a box of gloves and hand sanitizer to keep hygiene up. Headphones probably need to be sanitized before people use them.
o IT, nothing to bring up in this meeting. Jerry might do behind the scenes of the fashion show, he will get back to Jordyn about it.
o Marketing, Entry forms are nearly ready to go. Final high res logo has been completed, ready for everything. Hoping to have a quick information poster done by the end of the week, just something about think and create with important information on it. Start getting information out and get the ball rolling. Google drive file has the logo on it. Edwin will complete the banner for social media. Bella is still working on certificate designs, open to suggestions about the design. Ian mentioned the creation of lanyards for everyone (name, job etc) Budget is covered by printer. Jordyn is working on getting information onto social media. Once Jordyn has social media information, she will get everyone to share and like it. Any WIP please send to Jordyn so that she can post it.
o Evaluation, brief meeting, did not go too much into detail. Main points were figuring out how to get feedback on the night. Feedback by mouth will yield better results, guest book is viable under level 1. Make sure everyone is posting notes under subcommittee notes channel. Possible to use leftover funds and do like a study group to get the evaluation debrief done after the event, buy some food and discuss.
General Business
• Edwin will ask Chris about which editing suite is the big one.
Discussion of dates, Needs day and time. E.g. Friday the 9th of October 5pm.
Where are we submitting entry forms to? Use drop box in common room with a sign. Hard copy. Needs to have a fashion section on entry form. Useful to know how many garments per student.
• Visual artists need to install own work - Monday 26th 5pm for artwork delivery, rm 205. 12-1 and 5-6
• Video file delivery - Monday 9th November, 5pm, file directory
• Artwork collection - Monday 16th November 2-4pm, collect from rm 205
• Artist statement due Friday 23rd October, 5pm submit to folder. Remind people to name their file with specific naming convention eg, FullName_Year_ArtistStatment_
• Teaser Trailers to be submitted Monday 2nd November 5pm in file directory, Can maybe play on a tv in a loop but also put on social media.
• Enter now posters and information posters to be drafted by end of week on discord.
• Solidify rooms like upstage and that one room off the common room (ugly pink carpet?). We can use drawing room; upstage is a possibility. Kea room can also be kept secure.
• Make sure we have security for the night, (gaming equipment)
There being no further business the meeting closed at 11:40am
Next Meeting:
The next meeting will be held at Rm236 on Wednesday, 23 Sep, 10:30am.
Gaming 16/9
Tuesday, 15 September 2020
Screen Arts 15/9
I am behind on my project due to focusing on other classes, and being behind in my character modelling for Game Design. One of the downfalls of using the same character rig for the two projects.
Research 15/9
Why would it be valuable to know how your application was going to be assessed?
Why do you think it might be a good idea to meet with someone from the funding organisation?
What are the kinds of things you think the funder might want to know about your project?
Should you include visual images in your application? How might this help support the communication of your intention?
Why is demonstration of a track record important in a funding application?
Why is spelling, grammar, and presentation extremely important in your application?
How do you think the quality of photographs/images presented plays a role in how your application is received by funders?
Why would you need to customize your application? What does this mean?
What is jargon and why should you avoid it?
Should you apply to every funder to support your application?
Monday, 14 September 2020
Drawing 14/9
Changing up a couple of panels as I felt that too many environment shots were slowing down the pace a little.
Wednesday, 2 September 2020
Research 2/9
Meeting Agenda
Date: Sep 02, 2020 Time:
10:30 am Location: Room 236
Topic 1: Paperwork
●
Attendance
●
Apologies
●
Review of last week’s minutes
●
Chairperson’s Report
●
Matters Financial
Topic 2: Judges
- Fashion
judges from the local fashion community (invercargill area)
- TaC Judges
coming in early to judge prior to the event
Topic 3: Subcommittee budgets
- Approximate
costs
- Where awards
are coming from
Topic 4: Subcommittee reports
Topic 5: General Discussion
The Minutes of the Think & Create Awards Committee 2020
Tuesday, 1 September 2020
Research 1/9
Purpose, Product, Public, Price, Place, Position, & Promotion.
2. Why is it important to know the purpose of your event?
Gives you a clear definition of what you want to achieve. Provides clarity and direction when marketing your event. Everyone in the committee is on the same page.
3. What is the purpose of your event? Write down your goals…
Showcase student projects completed over 2020 to the public, and practice hosting an event. Introducing our work to potential employers. To make connections in the industry. Advertising SIT programmes. Critique/feedback. Exposure to the public. Entertainment. Showcase works/celebrate achievements with friends and family. Working as a team. Liasing with stakeholders (sponsors, judges).
4. Why is it important to define your product?
Knowing your product makes it easier to define a target market and market the product appropriately. So everyone knows what they are participating in. Promote yourself and your product.
5. Define your product (see examples page10).
A multi discipline student run event showcasing class projects from 2020, featuring a fashion show, film screening and gallery exhibition. A collection of works.
6. Why is it important to identify your audience?
Money, to make the event catered to people it will be most relevant or beneficial to. To successfully tailor your marketing to the right people. Allowing participants to gain exposure to the right audience or investors.
7. Make a list of all the reasons you think people will come to your event.
Free food, curiosity - it’s a sneak peek into what creative students must complete during their courses, a love of the creative arts, specific interest, looking for employees, scouting for talent, family obligation, thinking about studying, something to do.
8. What are the three target markets?
Primary, secondary and tertiary
9. Why should you concentrate your energy on reaching your primary target audience?
They are the easiest to get to attend as they already have an interest in your event type. Less time and resources are needed. More likely to pay for a ticket if there is a door price. Most beneficial for attendance, more engaged. Most supportive.
10. What is a demographic and psychographic profile and how is this used?
Demographic can refer to age, sex, location of an audience. Psychographic refers to the attitudes, interest or views of an audience.
11. Identify your audience then work out which of the three target markets they fit into:
Primary - SIT tutors, fellow students, family members, flatmates. Sponsors.
Secondary - Investors and people with an interest in film / animation / gaming / fashion / visual arts that haven’t attended previously. Potential employers/Talent Scouts. High school /secondary students (likely to be interested in enrolling in the program)
Tertiary - The general public. Students from main campus.
12. Complete the questions about your target markets (see page11)
• What is their age range and gender? 18-35
• Where do they work? Creative industries
• Where do they live? Locally, Regionally, Nationally.
• What is it about your work that interests them? Supporting local artists.
• What are their interests? Community work, fashion, digital art, film
• What do they read, listen to and watch? Movies, cartoons, comics, video games
• What type of images appeal to them? Advertisement trends, 80s nostalgia etc. Avant garde
• What language do they speak? English, Maori
• What else have they attended? Previous years Think and Create events, gallery exhibitions, fashion shows, gaming conventions (Armageddon, NZGDC, Comic-con etc)
• Will their contact information be on someone’s database? NZ Govt Covid-19 tracing
13. Why is your choice of venue/place important?
Location is on campus, adding relevancy to the event. It's also free. Must be easy access, readily available car parking. Suitable for the event type, well known area, well lit, good first impression. Public toilets. Well controlled climate. Behind the scenes accessibility. Appropriate food service facilities, alcohol control, front of house, security. Internet access.
14. Consider and answer Nicolau’s questions about choosing a venue (see page13)
Primary market will be familiar with the venue as it will be on campus, which they are likely to know the location of. The venue is also wheelchair accessible and has nearby parking, which will make the event accessible to a wider audience. The expectation set by the venue will be somewhat high as it will be held in a recognised gallery space and theatre. Facilities include bathrooms, seating, refreshments and adequate heating. The audience will need to be informed about any extra protocols if the event takes place within COVID level 2. Attendees will be Informed of expectations and rules at the start of the event. The event will be Health and Safety compliant by not exceeding the seat limit of the theatre, and making sure social distancing and contact tracing protocols are upheld if necessary. Catering will be fully provided to the attendees, including food and beverages. All equipment will be supplied on venue.
15. Why is understanding the position of your product in the market important?
Making sure events aren't double booked on the same or close by dates will allow for a larger audience, as Think and Create won’t be competing against any other events.
16. What is the position of your product in the market? How is this opportunity different from others offered?
Fairly unique in terms of being the major tertiary education provider in Invercargill, it’s a once per year event showcasing student projects only from 2020. Combined exhibition and screening night with awards.
What will be the point of difference?
The event is student run, with finished projects despite the pandemic. Multi-discipline(fashion+digital arts)
17. What is a SWOT analysis? How does this help to promote your event?
Strengths (advantages from within the group), Weaknesses (disadvantages within the group), Opportunities (advantages external to the group), Threats (disadvantages external to the group). Working these out ahead of time means you can pre-empt a lot of issues that might come up during planning.
18. What are the strengths of your event?
Students are organising it, held on campus,
19. What are the weaknesses of your event?
Student motivation, combining two major events into a single one
20. What are the opportunities associated with your event?
It’s around enrolment time for next year/graduation, exposure for next year’s plans.
21. Identify potential threats to your event.
Covid-19 lockdown, disorganisation, lack of willing sponsors due to recession.
22. How will you promote the event? What publicity is available for free? List all publicity avenues—identify the various media angles and the most appropriate to receive your release. Be realistic and consider each avenue in terms of your target market.
23. Why is it important to write an effective media release?
It is important to write an effective media release in order to encourage journalists to cover and promote the event.
24. How long should your release be?
Typically around one page
1-2 pages for a news reporter
1-3 pages for a feature journalist
Couple of paragraphs for a website
2-3 sentences for a what’s on guide
One sentence for a sound bite on radio
25. Why are headlines important?
They catch people’s attention and make them want to start reading the article.
26. Where should your main point be and why?
All the most important information should be in the first paragraph of the media release.
27. Why should your media release be free from jargon?
So, anybody not just certain groups of people or professions can understand the media release.
28. Why is it important to understand your target market in respect to who you send your release to?
It is important to understand the market and the people who the media release is sent to as different markets will want to know about different angles of the event.
29. What photographic images could you include with your release and why?
Photos of the group organising it, the location it will be held, sneak peek of something submitted to the event, guest speaker/judges.
30. Why should you always follow up your media release?
This is needed to make sure that the media release was received and to ask them if they have any questions or queries concerning the media release and to ask if they require more information retaining to the event
31. How should you follow up your media release?
32. What is a media kit, what does it include and when would you use it?
BSA702 14/7
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